You can only have one quest active at a time and you’re encouraged to take on several side quests before continuing along with the main story in order to level your character and explore the dungeons. You’ll take quests from the mission boards of various towns you visit and each quest is usually part of a chain that ends up progressing the story alongside the main story. Players wake up in a mysterious world inhabited by cats to find they’re the Dragonblood, a long lost race left over from the Dragon Wars. The game obviously takes a lot of inspiration from RPGs like Skyrim in both the story and the gameplay. You can choose to be a melee kitty that does tons of damage, or you can equip yourself with mage gear to fling spells that do tons of damage. Combat is a pretty simple affair with loot drops that can be worn to enhance certain aspects of your character like your health, damage, and mana pool. The game takes place on a huge overworld map that’s much bigger than you would expect. GamePlayĬat Quest’s gameplay is a simple hack-n-slash loot collection RPG, but don’t be fooled by the simple presentation. While I had some initial reservations about the game I’m happy to say that by the end of it, I was pretty invested in progressing and enjoying the fun little references to gaming culture along the way. Mobile games usually don’t translate well to consoles, but Cat Quest is the exception to that rule. I have to admit when I saw that the Switch was getting Cat Quest, I was somewhat skeptical.
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